Uuuuge update.
SHADOW STALKER » Devlog
New Shit:
- Class system
- Customizable armor color
- Goo gun
- Medigun
- explosive traps have replaced the alarm traps (for now)
- Fixed the recoil bug for the gigachads running the game at >300fps
- New map
- Zombie ability finished
- Monster gets (a few) grenades
- Beacon Objectives fleshed out (scales with playercount)
- "Sandbox mode" (Shooting range where you can test out weapons, requires you to exit to menu and restart sandbox mode to swap loadout)
- You can now rig explosive tripmines to players (Use Wisely)
Still requires the spacewars workaround. Have fun in the meantime.
Files
update HOTFIX 1.7 GB
Version 1 27 days ago
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SHADOW STALKER
One player becomes the monster. The rest are hunters. Work together to survive and take it down.
Status | In development |
Author | HiddenDev |
Genre | Shooter |
Tags | Atmospheric, Creepy, Dark, First-Person, Halloween, Horror, Multiplayer, Spooky, Unreal Engine |
Languages | English |
More posts
- The Game Formally Known As Hidden.79 days ago
- Happy Halloween! + Wishlist on Steam!Oct 31, 2023
- QoL UpdateMar 08, 2023
- LoadoutFeb 09, 2022
- Lobby UpdateJan 08, 2022
- New Update Out!Oct 31, 2021
- New Update to be released on Halloween.Oct 28, 2021
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